Anyone that is into the whole augmented reality gaming scene is probably familiar with Harry Potter: Wizards Unite. This game from the developers of Pokemon Go is based on the popular Harry Potter novels.

The game has slowly but surely garnered a sizeable following over the past few years and now, it boasts of millions of players across the globe, accumulating over 17.6 million installs since launch.

With a game of such caliber, it is only expected that a small glitch or issue, ends up affecting a large number of players across the world, and that’s what is happening now.

Following the release of update 2.18.0, a section of players is reporting a problem with the Harry Potter: Wizards Unite game that causes an abnormal number of foes to show up.


According to those affected, the update to version 2.18.0 causes a large number of foes in wizarding challenges when using Revealed Runestones.

The only way to avoid this issue is if all players don’t use their stones as then, and only then, will the players have the normal number of foes.

These reports have been brought forward by affected gamers and this foes bug has now been officially acknowledged by the makers of Harry Potter Wizards Unite.

In the recently published Harry Potter: Wizards Unite version 2.18.0 known issues post on the community forum, the game makers list this as one of the known ailments of the release.

A suggested workaround to this problem is to only use the Runestone in the lower chambers and to collect the Petrified Hermione Granger fragments.

Sadly, this issue won’t be fixed before the end of the Brilliant Event and as such, the above-mentioned workaround is the only way through this.

We shall continue to keep an eye on this and update as and when we get more info so check out our Harry Potter; Wizards Unite section for more on this game.

NOTE: We have these and many more Harry Potter: Wizards Unite stories in our dedicated Gaming section.

Featured image source: Harry Potter Wizards Unite

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